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F1 2018 Trailer – F1 Car Handling

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Codemasters has today released the third part in a series of developer diaries for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, detailing how the new game boasts the most authentic F1 car handling simulation ever seen in the franchise.

The third of the four part series, reveals that F1 2018’s car simulation and handling has significantly advanced this year, with revamped suspension and chassis physics, the addition of real world F1 data for unprecedented accuracy, new “tire carcass” temperature for the first time, as well as manual deployment of the ERS system. The ultimate result of these enhancements is that the gamer can experience the pure sensation of the tire tearing into the track surface, and therefore giving a realistic and relatable feeling of grip, under all wear, compounds and weather conditions.

“I believe F1 2018 is a massive step up, because we’ve introduced so many more simulation aspects that I believe will be very well received by all the players,” commented David Greco, senior car handling designer on F1 2018. “To choose which one is the most important and advanced is quite hard, but I would probably say it is the expanded system which enables us to simulate the tire temperature more realistically than we have ever done before.”

He continued: “This year, the way the car feels, with the ‘Force Feedback,’ and how it all works together, we are very close to what I want from a simulator. In over 20 years of my career between sim racing and real motorsport, I have always come across questions like: ‘one title is more simulator than another title, because it’s very difficult to drive?’ With my real motorsport experience, I can say that real racing cars are made to have a lot of grip. To me, a simulator is not how easy it is to drive or how easy to make it spin. To me, a simulation is how many real-life, physical components we simulate, and especially this year, there are not many features that I can think of that we don’t simulate. To just call it a game to me is not enough anymore.”

F1 2018 features all the official teams, the drivers and all 21 circuits of the thrilling 2018 season, including Circuit Paul Ricard and the Hockenheimring. As well as the current season’s offerings the game includes 20 iconic cars from the history of the sport. F1 2018 will release onto PlayStation® 4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on Aug. 24, 2018.

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FIFA 19 The Journey: Champions Trailer, Screenshots and Details

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In FIFA 19, fans can jump into the distinctive stories of all three heroes in The Journey: Champions, the story driven mode that comes to a finale in this year’s game. Take Alex Hunter, Danny Williams, and Kim Hunter through their respective journeys as they reach some of the most significant moments of their careers. Additionally, as their stories intertwine and play out simultaneously, switch between all three characters at any time to change up your experience. Fans can also cross paths with some of the world’s most famous footballers, including Neymar Jr., Alex Morgan, Paulo Dybala, Kevin De Bruyne, and more.

All three heroes have already seen successes across their careers, with new challenges arising as they play at the highest levels in football:

  • As the original star of The Journey, Alex Hunter has already had a rollercoaster of a career in the first two instalments of The Journey. After signing for the Premier League club of his choice, Alex has gone on loan to the English Championship, spent half a season in Major League Soccer, and moved back to Europe to play for one of the continent’s biggest clubs. But in The Journey: Champions, Alex has finally secured his dream move: to Spanish footballing giants Real Madrid.
  • Alex first met Danny Williams during the National Football Academy exit trials, where they didn’t really get along. The former rivals bonded as teammates while plying their trade in the second division and eventually become close friends. When Alex leaves for L.A., Danny joins his old club to pick up the slack in Alex’s absence. After a brief scare midway through The Journey: Hunter Returns, Danny fights for his place at the club after a string of solid performances.
  • Kim Hunter is a young American soccer player with dreams of playing at the highest level of the women’s game—and she’s also Alex’s half-sister. Alex and Kim meet for the first time after Alex joins the LA Galaxy at his father’s suggestion. Not long after, Kim gets her first cap for the United States Women’s National Team. Now she’s ready to take her career to the next level in The Journey: Champions with a call-up for the Women’s World Cup.

To learn more about The Journey: Champions, you can check out an interview with Matt Prior, Creative Director on FIFA 19 here. Also, watch the trailer and view the new FIFA 19 The Journey: Champions screenshots below.

FIFA 19 The Journey: Champions Trailer, Screenshots and Details

FIFA 19 The Journey: Champions Trailer, Screenshots and DetailsFIFA 19 The Journey: Champions Trailer, Screenshots and Details FIFA 19 The Journey: Champions Trailer, Screenshots and Details

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Steam gets built-in tools to let you run Windows games on Linux – now available in beta

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August 22, 2018 Steam’s Linux compatibility tools are confirmed – and now in beta.

Steam Play – Valve’s name for its cross-platform initiative – is getting a major update, with built-in tools allowing you to run Windows games on Linux. We saw the first hints of the feature last week, and today Valve has confirmed it. It’s available right now in beta, so if you want to test the compatibility features on your own Linux install you don’t have to wait.

The new tools run on Proton, which is custom distribution of the widely-used Wine compatibility tool. In the most practical terms, this means you can now download and install Windows games directly from the Steam client without any further fuss. Valve is currently checking “the entire Steam catalog” and whitelisting games that run without issue, but you can turn off those guidelines and install whatever you want, too.

Proton should provide enhanced performance over Wine in many cases, according to Valve. DirectX 11 and 12 implementations are now based on Vulkan, and performance in multi-threaded games “has been greatly improved compared to vanilla Wine.” You’ll also see better fullscreen and controller support with Proton. It’s also fully open source, and available on GitHub.

You can opt-in to the beta under the account tab in your Steam settings menu. Hit ‘change’ and jump into the Steam Beta Update, then restart the client and you’re golden. If you want to go beyond the official list of supported games – visible in the full announcement – you can do so via your Steam Play options. This is a Linux-only option for the foreseeable future, as Valve says there are no current plans to support the feature on Mac.

In theory, this should eventually allow nearly the entire Steam catalogue to run on Linux, though it’s possible certain types of DRM and anti-cheat measures could keep that compatibility from happening. To that end, Valve says it’s “a good idea to avoid any invasive third-party DRM middleware.” For developers wanting to make extra certain they’re Steam Play compliant, Valve recommends targeting the Vulkan API natively in those games.

Valve’s own SteamOS is built on Linux, and as we speculated when hints of this update surface last week, this could be part of a renewed push for the platform. There are rumblings around the internet about SteamOS 3.0 being on the way, even after Valve removed Steam Machines from the Steam store. At the same time, Valve reiterated its support of Linux and Vulkan for PC gaming – and this update marks a major confirmation of that support.

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Trials Rising Gamescom Beta Trailer

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I’ve been a fan of Redlynx’s Trials series since it was a browser game, and I remain resolutely rubbish at them. Devious precision platformers cunningly disguised as motorsport, the next game in the series – Trials Rising – looks to keep up the facade. Rising is due for release on February 12th next year but players with a taste for pain and the ability to stomach a few thousand repetitions until you nail a jump just right can sign up for a closed beta next month, running from September 13th to 16th. Below, a gleefully painful new trailer from Gamescom.

While the addition of a co-op mode where you attempt to balance a tandem motorcycle together looks like a fun time, it looks like Trials Rising is mostly going the ‘if it ain’t broke, don’t fix it’ route. While I greatly enjoyed Trials Fusion once all the expansions were out and cross-platform level sharing was patched in, I know some people didn’t like its initially clean sci-fi aesthetic. Rising rolls back the clock, and has players leaping chasms and shattering their skeletons across the modern world. It’s just not Trials unless every track ends with a crash, either.

Rather than split its DLC up into a swarm of smaller packs (although Fusion’s eventually added up to a hefty chunk of game), Trials Rising is planned to have two expansions released after launch, which will be included in the Gold edition of the game. There will also be some cosmetic packs, letting you dress up your rider in a variety of silly costumes and decorate your bike in similar style. Personally, I’m going to be shooting for whatever the best is that can be earned through play, for bragging rights. I’ll never get any of it, but I’ll try, dammit.

While Ubisoft have said that there’ll be a sponsorship and challenge system in Trials Rising to earn extra rewards, I hope it doesn’t stray too far from Fusion’s excellent bonus objectives. Every track had three extra goals. Some were clever (find a portal to a secret level), some were silly (complete the entire track while on fire), and some were nigh impossible (complete a very hard track without leaning), but they were always interesting, and the tracks were packed with optional, hidden details, including a visual novel at one point. More of that, please.

Trials Rising will be out on February 12th, and you can find it on both Steam and Ubisoft’s official site here. Those who want to suffer early can sign up for September’s closed beta on the 13th here. You’ll need a Ubisoft account to log in.

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