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Call of Duty: Black Ops 4 private and open beta – PC/PS4/Xbox start times, how to get in and everything else you should know

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The Call of Duty: Black Ops 4 beta starts again this weekend, so here’s everything we know.

Activision has confirmed all the details we’ve been waiting to hear about the Call of Duty: Black Ops 4 private beta. In this story, we’re going to go over all available information, such as starting times, how to get in, beta content and more.

When does the Call of Duty: Black Ops 4 beta start?

The Black Ops 4 beta is split over different stages across the different platforms. The first round took place last weekend, and was exclusive to PS4. The next phase starts this weekend, and it’s going to be available on more platforms.

Weekend 2 goes live on Friday, August 10 at 10am PT, 1pm ET, 6pm BST. This second and final phase goes offline at these same times on Monday, August 13.

This weekend, the beta will be available on PC, PS4, and Xbox One. The times above apply to all three. However, PC players get an extra treat this weekend. An open beta will go live on Saturday, August 11 at 10am PT, 1pm ET, 6pm BST – but only on PC.

All you need for this two-day PC open beta is a Battle.net account.

So far, an open beta for Black Ops 4 on PS4, and Xbox One has not been announced. Activision could decide to open the floodgates at some point on consoles, and it’s certainly done so in the past with other betas.

Can you pre-load the Call of Duty: Black Ops 4 beta?

Yes, the beta is available now to pre-load on PS4, and Xbox One. PS4 players who participated in last week’s test will only need to download a new patch.

Pre-loading is also available on PC right now, regardless of whether or not you have access to the pre-order exclusive beta day.

How big is the Call of Duty: Black Ops 4 beta?

The Black Ops 4 private beta is a bit of a big download, at just about 31GB. This is much higher than most game betas, and certainly higher than any other Call of Duty beta before it.

There’s a reason for that, however, and it has to do with the amount of content in it. More on that below.

How to get into the Call of Duty: Black Ops 4 beta

The Call of Duty: Black Ops 4 beta is not open to all plyers. The only guaranteed way of getting in is pre-ordering a copy of the game at retail, or digitally through the PlayStation Store, Xbox Store, or Battle.net for PC. Pre-ordering at retail gets you a token you can redeem on the official Call of Duty site, which in turn provides you with a PS4/Xbox One code for the beta.

If your pre-order was made digitally through PSN/Xbox Store/Bnet, you will be able to download the beta through your console’s store (or Bnet app) when it becomes available.

For Comcast Xfinity customers in the US, there’s another way you can get the same token. logging in with your Xfinity details at this link is all you need to do in order to get a beta token. You have until midnight ET on August 10 to take advantage of this offer.

If both options are out of the question, you should still watch out for key giveaways online. Treyarch gave away a bunch of codes last weekend on Twitter, and the same will likely happen this weekend, too.

Activision has not said if the Black Ops 4 beta on PS4/Xbox One will be opened to all players at some point in the future, though you may not want to hold your breath. PC is the only platform with a confirmed open beta, as we’ve outlined above.

Call of Duty: Black Ops 4 private and open beta - PC/PS4/Xbox start times, how to get in and everything else you should know

What PC specs will I need for the Call of Duty: Black Ops 4 PC beta?

Treyarch has confirmed the full set of minimum and recommended PC specs for the Black Ops 4. Do bear in mind that these only apply to the beta, as the PC specs for the launch version may differ.

Black Ops 4 PC beta minimum specs

  • OS: Windows 7 64-Bit or later
  • CPU: Intel Core i5 2500k or AMD equivalent
  • RAM: 8GB RAM
  • HDD: 25GB HD space
  • Video: Nvidia GeForce GTX 660 2GB / GTX 1050 2GB or AMD Radeon HD 7850
  • DirectX: Version 11.0 compatible video card or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible

Black Ops 4 PC beta recommended specs

  • OS: Windows 10 64 Bit
  • CPU: Intel Core i7 4770k or AMD equivalent
  • RAM: 12GB RAM
  • HDD: 25GB HD space
  • Video: Nvidia GeForce GTX 970 / GTX 1060 6GB or AMD Radeon R9 390 / AMD RX 580
  • DirectX: Version 11.0 compatible video card or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible

What kind of content is in the Call of Duty: Black Ops 4 beta?

The Black Ops 4 beta is strictly about testing multiplayer content. The Blackout battle royale mode will not be part of this test. A separate Blackout beta will take place in September, first on PS4 – though exact details aren’t yet known.

Both Black Ops 4 beta weekends will feature seven game modes in four playlists, played on six maps. Maps are Frequency, Contraband, Seaside, Payload, Hacienda, and Gridlock.

Ten of the game’s Specialists (classes) will also be available. You’ll be picking from Ruin, Seraph, Firebreak, Battery, Recon, Torque, Crash, Ajax, Nomad, and Prophet. Each Specialist comes with unique special issue equipment and a special issue weapon.

In the Black Ops 4 beta, modes will be split into themed playlists. You won’t be able to select TDM specifically, for example.

Black Ops 4 beta game mode playlists

  • Control
  • Heist
  • Chaos Team Deathmatch (6v6, includes both TDM, and Kill Confirmed)
  • Capture Moshpit (Includes both Domination, and Hardpoint)
  • Search & Destroy

Control is the new objective mode you may remember seeing in most of the reveal footage. In Control, teams alternate between attacking and defending two objectives on the map. Lives are limited in Control, and the first team to score three captures wins the match.

The Pick 10 create-a-class system will be available in the beta alongside the new special issue equipment, as well as the new gear slot.

The maximum available level (max rank) in the Black Ops 4 beta is 40.

Is PlayStation Plus/Xbox Live Gold required to play the Call of Duty: Black Ops 4 beta?

You will not need an active PlayStation Plus subscription to play the PS4 beta. On Xbox One, however, an active Xbox Live Gold membership is required to play.

Black Ops 4

Does progress in the Call of Duty: Black Ops 4 beta carry over to the full game?

No, all your beta progress will not carry over to the full game at launch. All stats will be wiped. However, your progress will carry over between beta weekends, though this really only applies to PS4 players since they’re getting two beta weekends compared to just one on other platforms.

What are the rewards for participating in the Call of Duty: Black Ops 4 beta?

If you log in during any of the beta weekends on any platform, you’ll receive a unique calling card. This calling card will be delivered at launch, and can only be obtained by playing the beta.

If you grind out levels until reaching max rank in the beta, you’ll get a permanent unlock token at laucnh. These tokens can be used to unlock any item in create-a-class in the full game.

Is Blackout battle royale included in the Call of Duty: Black Ops 4 beta?

No, the Blackout battle royale mode is getting its own, separate beta. The Blackout beta will take place in September. Dates have not yet been announced, but Treyarch confirmed it’ll start first on PS4 just like the traditional multiplayer beta.

The good news is that you don’t need new tokens for the Blackout beta. In other words, if you’re able to play the multiplayer beta you’ll automatically have access to the upcoming Blackout beta.

That recent Blackout tease certainly left us excited.

Call of Duty: Black Ops 4 launches October 12 on PC, PS4, and Xbox One.

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FIFA 19 The Journey: Champions Trailer, Screenshots and Details

1 min read

In FIFA 19, fans can jump into the distinctive stories of all three heroes in The Journey: Champions, the story driven mode that comes to a finale in this year’s game. Take Alex Hunter, Danny Williams, and Kim Hunter through their respective journeys as they reach some of the most significant moments of their careers. Additionally, as their stories intertwine and play out simultaneously, switch between all three characters at any time to change up your experience. Fans can also cross paths with some of the world’s most famous footballers, including Neymar Jr., Alex Morgan, Paulo Dybala, Kevin De Bruyne, and more.

All three heroes have already seen successes across their careers, with new challenges arising as they play at the highest levels in football:

  • As the original star of The Journey, Alex Hunter has already had a rollercoaster of a career in the first two instalments of The Journey. After signing for the Premier League club of his choice, Alex has gone on loan to the English Championship, spent half a season in Major League Soccer, and moved back to Europe to play for one of the continent’s biggest clubs. But in The Journey: Champions, Alex has finally secured his dream move: to Spanish footballing giants Real Madrid.
  • Alex first met Danny Williams during the National Football Academy exit trials, where they didn’t really get along. The former rivals bonded as teammates while plying their trade in the second division and eventually become close friends. When Alex leaves for L.A., Danny joins his old club to pick up the slack in Alex’s absence. After a brief scare midway through The Journey: Hunter Returns, Danny fights for his place at the club after a string of solid performances.
  • Kim Hunter is a young American soccer player with dreams of playing at the highest level of the women’s game—and she’s also Alex’s half-sister. Alex and Kim meet for the first time after Alex joins the LA Galaxy at his father’s suggestion. Not long after, Kim gets her first cap for the United States Women’s National Team. Now she’s ready to take her career to the next level in The Journey: Champions with a call-up for the Women’s World Cup.

To learn more about The Journey: Champions, you can check out an interview with Matt Prior, Creative Director on FIFA 19 here. Also, watch the trailer and view the new FIFA 19 The Journey: Champions screenshots below.

FIFA 19 The Journey: Champions Trailer, Screenshots and Details

FIFA 19 The Journey: Champions Trailer, Screenshots and DetailsFIFA 19 The Journey: Champions Trailer, Screenshots and Details FIFA 19 The Journey: Champions Trailer, Screenshots and Details

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Steam gets built-in tools to let you run Windows games on Linux – now available in beta

1 min read

August 22, 2018 Steam’s Linux compatibility tools are confirmed – and now in beta.

Steam Play – Valve’s name for its cross-platform initiative – is getting a major update, with built-in tools allowing you to run Windows games on Linux. We saw the first hints of the feature last week, and today Valve has confirmed it. It’s available right now in beta, so if you want to test the compatibility features on your own Linux install you don’t have to wait.

The new tools run on Proton, which is custom distribution of the widely-used Wine compatibility tool. In the most practical terms, this means you can now download and install Windows games directly from the Steam client without any further fuss. Valve is currently checking “the entire Steam catalog” and whitelisting games that run without issue, but you can turn off those guidelines and install whatever you want, too.

Proton should provide enhanced performance over Wine in many cases, according to Valve. DirectX 11 and 12 implementations are now based on Vulkan, and performance in multi-threaded games “has been greatly improved compared to vanilla Wine.” You’ll also see better fullscreen and controller support with Proton. It’s also fully open source, and available on GitHub.

You can opt-in to the beta under the account tab in your Steam settings menu. Hit ‘change’ and jump into the Steam Beta Update, then restart the client and you’re golden. If you want to go beyond the official list of supported games – visible in the full announcement – you can do so via your Steam Play options. This is a Linux-only option for the foreseeable future, as Valve says there are no current plans to support the feature on Mac.

In theory, this should eventually allow nearly the entire Steam catalogue to run on Linux, though it’s possible certain types of DRM and anti-cheat measures could keep that compatibility from happening. To that end, Valve says it’s “a good idea to avoid any invasive third-party DRM middleware.” For developers wanting to make extra certain they’re Steam Play compliant, Valve recommends targeting the Vulkan API natively in those games.

Valve’s own SteamOS is built on Linux, and as we speculated when hints of this update surface last week, this could be part of a renewed push for the platform. There are rumblings around the internet about SteamOS 3.0 being on the way, even after Valve removed Steam Machines from the Steam store. At the same time, Valve reiterated its support of Linux and Vulkan for PC gaming – and this update marks a major confirmation of that support.

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Trials Rising Gamescom Beta Trailer

1 min read

I’ve been a fan of Redlynx’s Trials series since it was a browser game, and I remain resolutely rubbish at them. Devious precision platformers cunningly disguised as motorsport, the next game in the series – Trials Rising – looks to keep up the facade. Rising is due for release on February 12th next year but players with a taste for pain and the ability to stomach a few thousand repetitions until you nail a jump just right can sign up for a closed beta next month, running from September 13th to 16th. Below, a gleefully painful new trailer from Gamescom.

While the addition of a co-op mode where you attempt to balance a tandem motorcycle together looks like a fun time, it looks like Trials Rising is mostly going the ‘if it ain’t broke, don’t fix it’ route. While I greatly enjoyed Trials Fusion once all the expansions were out and cross-platform level sharing was patched in, I know some people didn’t like its initially clean sci-fi aesthetic. Rising rolls back the clock, and has players leaping chasms and shattering their skeletons across the modern world. It’s just not Trials unless every track ends with a crash, either.

Rather than split its DLC up into a swarm of smaller packs (although Fusion’s eventually added up to a hefty chunk of game), Trials Rising is planned to have two expansions released after launch, which will be included in the Gold edition of the game. There will also be some cosmetic packs, letting you dress up your rider in a variety of silly costumes and decorate your bike in similar style. Personally, I’m going to be shooting for whatever the best is that can be earned through play, for bragging rights. I’ll never get any of it, but I’ll try, dammit.

While Ubisoft have said that there’ll be a sponsorship and challenge system in Trials Rising to earn extra rewards, I hope it doesn’t stray too far from Fusion’s excellent bonus objectives. Every track had three extra goals. Some were clever (find a portal to a secret level), some were silly (complete the entire track while on fire), and some were nigh impossible (complete a very hard track without leaning), but they were always interesting, and the tracks were packed with optional, hidden details, including a visual novel at one point. More of that, please.

Trials Rising will be out on February 12th, and you can find it on both Steam and Ubisoft’s official site here. Those who want to suffer early can sign up for September’s closed beta on the 13th here. You’ll need a Ubisoft account to log in.

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